Q:Mark, I love Magic, but the CONSTANT complaints about anything from a lot of the players drives me mad. I know not every part of the game is designed for everyone, but these people complain about EVERYTHING it seems. My question is are you ever upset by those types of responses to this game you pour your heart and soul into?
It took a little while to get used to, but here’s how I think about it now. I want to create something people are passionate about. To do that, I (and the rest of R&D) are going to evoke strong emotions both positive and negative.
People complain because they are invested in the thing they are complaining about. At it’s core, that’s a great thing, so I see it as a sign we’re doing something right. Plus feedback is always useful. The trick is to be able to pick out the actual constructive criticism.
There are lots of cool new flashy mono-W generals like Brimaz and Heliod, but today we’re going old school with Darien, King of Kjeldor. This guy doesn’t mind taking damage because it means you’ll only get more soldiers.
The Commanders of Journey into Nyx
Last time, I listed all the non-legendary cards from Journey into Nyx that had potential in Commander. This time, I’ll put in my two cents on the new Legendary Creatures to come out of JOU and offer some strategies for building around them.
King Macar, the Gold-Cursed
Okay, so he’s no Visara the Dreadful. But he’s cheap, the exile is relevant, and the card is fun and flavorful, so he gets some bonus points.
The deck needs lots of ways to tap the King as soon as you drop him so that you can start getting your Inspired triggers as soon as possible. Hair-Strung Koto and Revelsong Horn are kinda lame, but they work. Springleaf Drum is a little better, and Honor-Worn Shaku is actually pretty awesome when combined with an untap effect (more on those in a minute). Icy Manipulator, Puppet Strings, and Ring of Gix serve double duty, forcing your opponents to commit more creatures to the board to break through and then helping to twiddle your Commander once he’s on the field.
Next, you can fill the deck with a bunch of untap effects so that you can potentially get multiple Inspired triggers in the same turn. Maze of Ith only works when you attack with Macar, but Staff of Domination, Sword of the Paruns, and Umbral Mantle aren’t nearly as restrictive and have great synergy with unrestricted tap effects like the Koto and the Shaku, allowing you to machine gun down your opponents creatures and stockpile a bunch of Gold.
The full preview of the set is out! I for one could not be more excited. What is everyone’s favorite new card?